GAMIFICATION AND MOBILE APPLICATIONS: ENHANCING ENGLISH LANGUAGE ACQUISITION THROUGH DIGITAL INNOVATION

Authors

  • Kobilova Asalya Muxamadiyevna Author

Keywords:

Keywords: gamification; mobile apps; english learning; motivation; digital education; vocabulary; pronunciation.

Abstract

Abstract. This article explores how gamified mobile apps like Duolingo or Memrise help people learn English more effectively. By reviewing recent international and Russian studies, it shows that game features such as points, badges, and adaptive challenges boost motivation, encourage regular practice, and improve vocabulary, pronunciation, and speaking confidence. Success is strongest when teachers blend these apps with classroom work, while poor internet access or focusing only on collecting points can limit results. Overall, when used thoughtfully, gamification makes English learning more engaging and accessible.

Published

2025-09-12