““GUESS WHAT! GRADE 4” DARSLIGINING O‘QITUVCHI KITOBIDAGI ‘GAMES BANK’ BO‘LIMIDA O‘YINLI TOPSHIRIQLARNING INTERAKTIVLIK MODELI TAHLILI” (2026) Ustozlar uchun, 90(2), pp. 521–527. Available at: https://journalss.org/index.php/ust/article/view/20478 (Accessed: 1 March 2026).