THE ROLE AND EFFECT OF TELEGRAM AND KAHOOT PLATFORMS IN EFL CLASSROOMS
Keywords:
Keywords: EFL, Telegram platform, Kahoot, digital learning, gamification, student engagement, language acquisition, vocabulary learning, grammar instruction, interactive teachingAbstract
Annotation
This study investigates the effectiveness of Telegram and Kahoot platforms in
English as a Foreign Language (EFL) classrooms. The research focuses on their impact
on students’ motivation, engagement, and language skill development, particularly in
grammar and vocabulary acquisition. A mixed-method approach was employed,
including classroom observation, questionnaires, and pre-test/post-test analysis.
The findings reveal that the integration of these digital tools significantly
enhances student participation, improves vocabulary retention, and creates a more
interactive and engaging learning environment. Telegram supports continuous learning
beyond the classroom, while Kahoot promotes active participation through gamified
assessment. The study concludes that combining these platforms contributes to more
effective and student-centered EFL instruction.
References
References
1. Deterding, S. (2011). Gamification in education.
2. Kukulska-Hulme, A. (2020). Mobile-assisted language learning.
3. Wang, A. I. (2015). The impact of Kahoot on learning performance.
4. Richards, J. C. (2015). Key Issues in Language Teaching.