THE EFFECTIVENESS OF USING GAME TECHNOLOGIES IN IN-DEPTH TEACHING OF ENGLISH LESSONS FOR PRIMARY SCHOOL STUDENTS
Keywords:
Keywords: English, primary school, game technologies, motivation, social skills, lesson process, teachers, language learning, interactive education, learning effectiveness.Abstract
Abstract: This article examines the effectiveness of using game technologies in English lessons for primary school students. Games provide opportunities to increase students' motivation, make the lesson process interesting, develop social skills, and apply the language practically. The article presents the advantages and various examples of using game technologies, which will help teachers conduct lessons more effectively. Game technologies play an important role in making the process of learning English interesting and interactive.
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