THE IMPACT OF INTERACTIVE GAMES ON ENGLISH VOCABULARY ACQUISITION
Keywords:
interactive games, vocabulary acquisition, English language learning, gamification, motivation, memory retention, second language acquisition, pedagogical benefits, engagement.Abstract
This article explores the significant influence of interactive games on the
acquisition of English vocabulary among second language learners. It critically
examines how engaging game-based activities foster a more dynamic and effective
learning environment compared to traditional methods. The discussion covers the
psychological and pedagogical benefits of gamification, including enhanced
motivation, reduced anxiety, and improved memory retention through contextualized
learning and repeated exposure. The article also provides insights into various types of
interactive games, both digital and non-digital, and their practical implementation in
diverse educational settings to optimize vocabulary development.
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