ENHANCING L2 MOTIVATION THROUGH TECHNOLOGY-BASED INSTRUCTION (E.G., APPS GAMES OR ONLINE PLATFORMS)

Authors

  • OZODA SOBIROVA HUSNIDDIN QIZI Author

Keywords:

L2 motivation, technology-based instruction, gamification, mobile assisted language learning, online platforms, learner engagement.

Abstract

This study explores the role of technology-based instruction in enhancing second 
language (L2) motivation among learners through the integration of digital tools such 
as mobile applications, online platforms, and interactive games. In the modern 
educational context, technology provides a dynamic and engaging environment that 
supports learner autonomy, instant feedback, and personalized learning experiences. 
The research emphasizes how platforms like Duolingo, Memrise, and Quizlet, as well 
as gamified environments, can increase students’ motivation by transforming 
traditional learning into an interactive process. 

References

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Published

2025-10-16

How to Cite

ENHANCING L2 MOTIVATION THROUGH TECHNOLOGY-BASED INSTRUCTION (E.G., APPS GAMES OR ONLINE PLATFORMS) . (2025). ОБРАЗОВАНИЕ НАУКА И ИННОВАЦИОННЫЕ ИДЕИ В МИРЕ, 79(2), 33-38. https://journalss.org/index.php/obr/article/view/2615