DEVELOPMENT AND IMPLEMENTATION OF OPTIMIZATION AND AUTOMATION METHODS FOR CREATING AND ANIMATING 3D CHARACTERS USING FRAMEWORKS FOR CONTROLLING BONE STRUCTURES IN BLENDER. ОБРАЗОВАНИЕ НАУКА И ИННОВАЦИОННЫЕ ИДЕИ В МИРЕ, [S. l.], v. 78, n. 1, p. 373–378, 2025. Disponível em: https://journalss.org/index.php/obr/article/view/1845. Acesso em: 7 oct. 2025.