THEORETICAL AND PRACTICAL INTEGRATION OF THE USE OF GAMES IN VOCABULARY TEACHING
Keywords:
Keywords: Game methods; vocabulary teaching; gamification; digital tools; constructivism; motivation; role-playing games; memorization strategies; communicative competence; interactive technologies; language didactics; semantic field; integrated learning.Abstract
Annotation: This article thoroughly analyzes the theoretical and practical
foundations of using game technologies in the vocabulary teaching process. Game
methods are highlighted in connection with the psychology of language learning,
cognitive processes, motivation, memorization mechanisms, and their role in the
development of communicative competence. During the study, the effectiveness of
vocabulary acquisition through games, the advantages of digital platforms, role-
playing games, problem-situational games, strategic games, and language games added
to the lesson process are demonstrated with practical examples. The article analyzes,
based on statistical data, the influence of game methods on the quality of education,
students' active participation, the level of assimilation, motivation indicators, and
changes in the teacher's pedagogical skills. The conclusion contains proposals for
future research.
References
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